Important Note: 
Starting from June 30, 2000,
The URL (address) of this site will be
http://www.bol.ucla.edu/~permadi/java/spaint/
Please update.

  
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K A L E I D O S C O P E 
P A I N T E R
Welcome to the applet that makes it easy for anyone to be a painter.  Just drag the mouse and watch what happens.
 
H O W   TU S E 
Wait until the applet loads, then click the applet's canvas.  Move the mouse around the canvas while the mouse button is pressed (this is called "dragging" the mouse).  Hint: drag slowly to create smoother drawing.

(Please note: applet requires a Java™ enabled browser.)
 
I N T E R F A C E

Clear Button

Clears the canvas.

Auto Button

Lets the program draw by itself.

DynaBrush
Button

Causes brush size to change dynamically.

Brush Size Panel

Click the left-arrow to shrink brush.
Click the right-arrow to enlarge brush.

Printing/Saving

Unfortunately there is no easy way to save or print the picture.   However, you can capture the screen and save your picture as a bitmap file using the following steps. 

Windows 95/98:
* Make sure the canvas is fully visible on the screen.
* Press the Print Screen key on the keyboard.
* Run a paint program.  (For example, Windows has a paint program called Windows Paint.  It is available in Start->Programs->Accessories->Paint.)
* Within the paint program, paste the picture, by selecting Edit->Paste.  
* Within the paint program, you can print, crop, or save (File->SaveAs) the picture as a bitmap file. 

Mac OS 7.5 or newer:
* Make sure the canvas is fully visible on the screen.
* Press SHIFT, COMMAND, and 3 at the same time. (e.q.: first hold down the SHIFT and COMMAND keys, then press the 3 key).  This will save the screen into a PICT file. 
* Depending on the version of your Mac OS, the PICT file may be saved in the desktop or on the top folder of the hard drive.  Look for a file named PICTUREn (where n is a number and the last screen capture has the largest n)
* Open the PICT file using a paint program or by double clicking it.
* Within the paint program, you can print, crop, or save the picture as a bitmap file. 

W H Y / E X E R C I S E S
  • Encourages and stimulate creativity.

  • Builds interest in art, design, color, and composition.

  • Illustrates math concepts, such as: symmetry, reflection, and geometry. 

A B O U T

     backbutton.gif (1861 bytes)

Applet Programmed by F. Permadi
Applet © 1998 F. Permadi
All Rights Reserved
permadi@psych.ucla.edu


This applet is copyrighted and the applet's class/binary file may not be used/placed on other website.

Java™ is a trademark of Sun Microsystems.
F. Permadi is independent of Sun Microsystems.
This is a personal, non-commercial web-page.

© 1998 F. Permadi